The text, "Currently Reading" + cover for Wonderland, by Jennifer Hillier, featuring a clown's face on the top half, and a silhouette of a carnival in the bottom half.

Currently Reading

This year I decided it was time to get back into reading every single day, even if it's just one chapter (usually it's been 3-4 chapters a day.) Below is the list of books I've read since January 1st 2020. I'm also taking a bit of Joe Hill's advice - quit books that aren't doing it for you.
Title Card that reads, "Random Timing in Unity with Min Max Curves"
Title card that reads, "Change the Element Name of Arrays In Unity"
Title card that reads, "Save & Load Game Object Selections in Unity"
Title card that reads, :Instantiate Linked Prefabs in the Unity Inspector"
Title card that reads, "Execute Scripts in the Unity Inspector
Title card that reads "Math in the Unity Inspector"
Title Card that reads "Scrub Through Particle System Playback in Unity"
Title card that reads, "Using the ContextMenu to Populate Array Slots in Unity"
Screenshot ofWebGL app showing what the minimum subtitle options games should have.
Tweet from @TELUSsupport reading, "Accessibility is important to is and we are working on including closed captioning in future versions." Dated Jan. 14, 2016.
Screenshot ofWebGL app showing what the minimum subtitle options games should have.
Timing Closed Captions with Aegisub